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Horus Heresy: Age of Darkness: Saturnine Box
Regular Price $315.00Vendor: Games Workshop
Product Type : Figurines
Hurry! Only2units left in stock!The galaxy burns! Warmaster Horus has betrayed the Emperor and plunged the Imperium into civil war! An age of darkness has descended upon the galaxy. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood.
In Warhammer: The Horus Heresy, you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion – from the knightly Dark Angels to the duplicitous Alpha Legion – build your own army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed set is the ideal first step to joining the epic conflicts that reshaped the galaxy.
The Warhammer: The Horus Heresy – Saturnine boxed set contains a treasure trove of content, including a rulebook detailing the lore and background of the galaxy-shaking civil war, gorgeous photography and art, and the core rules you need to play the game. The box also contains 50 plastic miniatures – including an imposing Saturnine Dreadnought and a host of MKII "Crusade" armoured Space Marines – allowing you to build two opposing forces for out-of-the-box play, or begin building a Legion force all your own. Alongside all of this, you'll get game accessories and rules reference materials to immerse yourself in the worlds of the Age of Darkness. Whether you prefer building, painting, in-depth narrative play, or balanced matched play, this box will support your journey through the 31st Millennium.
This box contains 50 multipart plastic miniatures:
– 1x Saturnine Praetor
– 1x Centurion in MKII power armour
– 1x Saturnine Dreadnought
– 1x Araknae Quad Accelerator Platform
– 6x Saturnine Terminators
– 40x Legionaries in MKII power armour
– 36x Disintegrator weapons upgrades
These miniatures are easy to customise. The Centurion has a choice of two different heads, and the Praetor can be armed with a vicious axe or a brutal hammer, and has cosmetic options including different heads and pauldrons.
The intimidating Saturnine Dreadnought has a choice of photonic incinerators or concussive resonators as secondary weapons, and numerous cosmetic options, including heads and armour plating.
The Saturnine Terminators come with six plasma bombards, six twin heavy disintegrators, and six disruption fists with optional particle shredders, so you can ensure you have the right weapon for the right target.
The Space Marine Legionaries in MKII power armour include parts to build optional sergeants, Legionaries with a nuncio-voxes, augury scanners, and vexilla. The sergeants each have a choice of three heads and weapon options. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. This box also comes with a set of disintegrator weapons so you can upgrade your infantry to Veteran Tactical Squads, armed with these devastating weapons.
These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion.
The 352-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook contains:
– Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography.
– Basic principles: The Core Rules for Warhammer: The Horus Heresy.
– Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain.
– Rules of battle: A guide to the phases of the game.
– Battles in the Age of Darkness: Instructions on how to build your army.
– Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games.
– Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy, and Psychic Powers for the six Psychic Disciplines.
This box also includes the following books and gaming accessories:
– 1x 48-page Introductory Rules & Miniatures Construction Guide
– 2x 4-page Warhammer: The Horus Heresy Reference Sheets
– 20x Six-sided Dice
– 1x Six-sided Scatter Dice
– 3x Weapon Templates in translucent orange plastic
– 1x Grey Range Ruler
– 40x Plastic Tactical Status & Objective Tokens
This box comprises 1,207 plastic components, 41x Citadel 32mm Round Bases, 7x Citadel 50mm Round Bases, 1x Citadel 100mm Round Base, and 1x Warhammer: Horus Heresy Transfer Sheet containing 1172 high-quality waterslide transfers – featuring Legion iconography for the Iron Warriors and Salamanders – to decorate your miniatures.
These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
The Warhammer: The Horus Heresy – Age of Darkness Rulebook is available separately. The miniatures in this boxed set will be available separately at a later date.We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at ProgressCCG@gmail.com. Please note that returns will need to be sent to the following address: 2019 Greenwood Lake Turnpike, Unit F, West Milford, New Jersey, 07421.
If your return is accepted, we’ll send you instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at ProgressCCG@gmail.com.Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.Exceptions / non-returnable items
Unfortunately, we cannot accept returns on sale items or gift cards.Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.If more than 15 business days have passed since we’ve approved your return, please contact us at ProgressCCG@gmail.com.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Progress Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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