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Combat Patrol: Black Templars
Regular Price $170.00Vendor: Games Workshop
Product Type : Figurines
Hurry! Only2units left in stock!On the eve of battle, the Black Templars gather to be led in prayer and contemplation by their champions. United in their hatred of the foe, they swear a mighty vow to uphold in the battle ahead. After being visited by visions of greatness, it now falls to Vedrenn, the Emperor’s Champion, to ensure his brethren do not break this vow.
If you want to zealously spread faith in the God-Emperor, this box is the perfect way to start a new Black Templars collection – or expand an existing army – and save money compared to buying the kits individually. A mighty Emperor's Champion, capable of cutting down any foe with their Black Sword, leads the force. Following him into the heart of the action is a squad of Bladeguard Veterans, while a veteran Sword Brethren Squad provides powerful close support. Rounding out the army is a Crusader Squad – a unit ideal for claiming objectives. These 19 plastic miniatures represent a complete Vow-sworn of Vedrenn Combat Patrol for use in tight, tactical games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website.
This boxed set builds 19 multipart plastic Black Templars miniatures:
– 1x Emperor's Champion
– 3x Bladeguard Veterans
– 5x Sword Brethren
– 10x Crusaders
The miniatures in this box are easy to customise. The Bladeguard Veterans can each be equipped with a heavy bolt pistol and sword, a heavy bolt pistol and shield, or a sword and shield. The veteran sergeant has a choice of heavy bolt pistol, plasma pistol, or neo-volkite pistol. The heads, arms, and tilting plates are interchangeable across the squad.
The elite Sword Brethren are each armed with a bolt pistol and either a chainsword or master-crafted power weapon. One member of the squad can be armed with a thunder hammer, one with a plasma pistol, two with pyre pistols, and one with twin lightning claws. You can also build an optional Castellan armed with a bolt pistol or combi-weapon, and a chainsword or master-crafted power weapon. The backpacks, backpack toppers, shoulder pads, tilting plates, and heads are interchangeable across the miniatures.
The Crusader Squad features four Neophytes armed with either Neophyte firearms or bolt pistols and chainswords. The six Initiates can be armed with a bolt rifle or bolt pistol and a chainsword. Two can be armed with a pyreblaster, and two with a bolt pistol and power fist. One of the Initiates can be built as an optional Sword Brother, armed with a master-crafted power weapon and either a bolt pistol or pyre pistol. The heads and shoulder pads are interchangeable across the Initiates, and they also have optional purity seals, tilting plates, and relics.
This kit comprises 468 plastic components, 10x Citadel 40mm Round Bases, 4x Citadel 28mm Round Bases, 6x Citadel 32mm Round Bases, and 2x Black Templars Upgrades Transfer Sheets, each containing 240 high-quality waterslide transfers to decorate your miniatures.
These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at ProgressCCG@gmail.com. Please note that returns will need to be sent to the following address: 2019 Greenwood Lake Turnpike, Unit F, West Milford, New Jersey, 07421.
If your return is accepted, we’ll send you instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at ProgressCCG@gmail.com.Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.Exceptions / non-returnable items
Unfortunately, we cannot accept returns on sale items or gift cards.Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.If more than 15 business days have passed since we’ve approved your return, please contact us at ProgressCCG@gmail.com.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Progress Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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